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ListenForAnswers
- class
ListenForAnswers
.
ListenForAnswers(DataInputStream)
- Constructor for class
ListenForAnswers
leave(Player)
- Method in class edu.umk.mat.merdacz.JGServer.
Room
leaveRoom()
- Method in class edu.umk.mat.merdacz.JGServer.
Player
leaveRoom(String)
- Method in class edu.umk.mat.merdacz.JGServer.
ServerThread
Leaves actual room.
leftRoom
- Variable in class edu.umk.mat.merdacz.JGServer.
ServerThread
Indicates whether we has just left the actualRoom We need this because of how message parsing is done.
listen(int)
- Method in class edu.umk.mat.merdacz.JGServer.
Server
lockBlocks
- Variable in class edu.umk.mat.merdacz.JGServer.plugins.Netris.
BlocksManager
lockGames
- Variable in class edu.umk.mat.merdacz.JGServer.
Games
lockInvitations
- Variable in class edu.umk.mat.merdacz.JGServer.
Room
lockPlayers
- Variable in class edu.umk.mat.merdacz.JGServer.
Players
lockPlayers
- Variable in class edu.umk.mat.merdacz.JGServer.
Room
lockPlugin
- Variable in class edu.umk.mat.merdacz.JGServer.
Room
lockTable
- Variable in class edu.umk.mat.merdacz.JGFramework.
GameTable
lockWinner
- Variable in class edu.umk.mat.merdacz.JGFramework.
GameTable
login(String, Element, Element)
- Method in class edu.umk.mat.merdacz.JGServer.
ServerThread
loginName
- Variable in class edu.umk.mat.merdacz.JGServer.
Player
logout(String)
- Method in class edu.umk.mat.merdacz.JGServer.
ServerThread
Logout doesn't mean destroying connection.
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