A B C D E F G I J K L M N O P Q R S T U V W X

S

STARTED - Static variable in class edu.umk.mat.merdacz.JGFramework.GameState
 
STOPPED - Static variable in class edu.umk.mat.merdacz.JGFramework.GameState
 
Server - class edu.umk.mat.merdacz.JGServer.Server.
Main server loop.
Server(String) - Constructor for class edu.umk.mat.merdacz.JGServer.Server
 
ServerCfg - class edu.umk.mat.merdacz.JGServer.config.ServerCfg.
Main class used to keep server configuration.
ServerCfg() - Constructor for class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
ServerThread - class edu.umk.mat.merdacz.JGServer.ServerThread.
Main per connection while-loop
ServerThread(Server, Socket) - Constructor for class edu.umk.mat.merdacz.JGServer.ServerThread
 
s - Variable in class ListenForAnswers
 
sendInvitation(String, String) - Method in class edu.umk.mat.merdacz.JGServer.ServerThread
 
sendMesageToPlayer(String, String) - Method in class edu.umk.mat.merdacz.JGServer.Game
Just wraps same name method from Players (which syncs, and wrapps same from Player).
sendMessage(String) - Method in class edu.umk.mat.merdacz.JGServer.Player
 
sendMessage(String, String) - Method in class edu.umk.mat.merdacz.JGServer.Players
 
server - Variable in class edu.umk.mat.merdacz.JGServer.ServerThread
Reference to the Server object from which this instance of ServerThread had been created.
setCfg(ServerCfg) - Method in class edu.umk.mat.merdacz.JGServer.config.CfgBox
This method may be usefull when Server needs to be reloaded (in example when new plugin has been deployed)
setClazz(String) - Method in class edu.umk.mat.merdacz.JGServer.config.PluginCfg
 
setDbAddress(String) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setDbPass(String) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setDbUser(String) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setDebug(boolean) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setDefeat(Player) - Method in class edu.umk.mat.merdacz.JGFramework.GameTable
 
setGame(String) - Method in class edu.umk.mat.merdacz.JGServer.DbWrapper
Must be called before any other method use.
setGame(String, Element) - Method in class edu.umk.mat.merdacz.JGServer.ServerThread
 
setGamelet(Class) - Method in class edu.umk.mat.merdacz.JGServer.Room
 
setKeyFile(String) - Method in class edu.umk.mat.merdacz.JGServer.config.KeyCfg
 
setKeyPassword(String) - Method in class edu.umk.mat.merdacz.JGServer.config.KeyCfg
 
setLoginName(String) - Method in class edu.umk.mat.merdacz.JGServer.Player
 
setLost(boolean) - Method in class edu.umk.mat.merdacz.JGFramework.GamePlayer
 
setName(String) - Method in class edu.umk.mat.merdacz.JGServer.config.PluginCfg
 
setPause(boolean) - Method in class edu.umk.mat.merdacz.JGFramework.GamePlayer
 
setPaused() - Method in class edu.umk.mat.merdacz.JGFramework.GameState
 
setPort(int) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setPrivateKey(KeyCfg) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setPublicKey(KeyCfg) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
setReady(boolean) - Method in class edu.umk.mat.merdacz.JGFramework.GamePlayer
 
setReady(String) - Method in class edu.umk.mat.merdacz.JGFramework.GameTable
 
setStarted() - Method in class edu.umk.mat.merdacz.JGFramework.GameState
 
setStopped() - Method in class edu.umk.mat.merdacz.JGFramework.GameState
 
setVersion(String) - Method in class edu.umk.mat.merdacz.JGServer.config.PluginCfg
 
setVersion(String) - Method in class edu.umk.mat.merdacz.JGServer.config.ServerCfg
 
sitDown(Player) - Method in class edu.umk.mat.merdacz.JGFramework.GameTable
 
sitDown(Player) - Method in class edu.umk.mat.merdacz.JGServer.plugins.Netris.Netris
 
size() - Method in class edu.umk.mat.merdacz.JGServer.Players
 
size() - Method in class edu.umk.mat.merdacz.utils.Queue
 
socket - Variable in class edu.umk.mat.merdacz.JGServer.ServerThread
The socket for this concrete connection.
ss - Variable in class edu.umk.mat.merdacz.JGServer.Server
 
standUp(Player) - Method in class edu.umk.mat.merdacz.JGFramework.GameTable
 
standUp(Player) - Method in class edu.umk.mat.merdacz.JGServer.plugins.Netris.Netris
Consider using String playerLoginName not Player
start() - Method in class edu.umk.mat.merdacz.JGServer.plugins.Netris.BlocksManager
 
startGame(Player) - Method in class edu.umk.mat.merdacz.JGServer.plugins.Netris.Netris
 
state - Variable in class edu.umk.mat.merdacz.JGFramework.GameState
 
state - Variable in class edu.umk.mat.merdacz.JGServer.plugins.Netris.Netris
 
switchPause(String) - Method in class edu.umk.mat.merdacz.JGFramework.GameTable
 
switchPause(Player) - Method in class edu.umk.mat.merdacz.JGServer.plugins.Netris.Netris
 
syncDout - Variable in class edu.umk.mat.merdacz.JGServer.Player
 
syncRooms - Variable in class edu.umk.mat.merdacz.JGServer.Rooms
 

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