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Packages that use Player | |
edu.umk.mat.merdacz.JGFramework | |
edu.umk.mat.merdacz.JGServer | |
edu.umk.mat.merdacz.JGServer.plugins.Netris |
Uses of Player in edu.umk.mat.merdacz.JGFramework |
Fields in edu.umk.mat.merdacz.JGFramework declared as Player | |
private Player |
GamePlayer.p
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private Player |
GameTable.winner
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Methods in edu.umk.mat.merdacz.JGFramework that return Player | |
Player |
GamePlayer.getPlayer()
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Player |
GameTable.getWinner()
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Methods in edu.umk.mat.merdacz.JGFramework with parameters of type Player | |
boolean |
GameTable.sitDown(Player p)
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boolean |
GameTable.standUp(Player p)
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void |
GameTable.setDefeat(Player p)
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boolean |
GameTable.isDefeat(Player p)
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Constructors in edu.umk.mat.merdacz.JGFramework with parameters of type Player | |
GamePlayer(Player p)
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Uses of Player in edu.umk.mat.merdacz.JGServer |
Fields in edu.umk.mat.merdacz.JGServer declared as Player | |
private Player |
ServerThread.player
Player object is instantinated when login or register request occurs and is succesfully done |
Methods in edu.umk.mat.merdacz.JGServer that return Player | |
Player |
Players.getPlayerByName(java.lang.String name)
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Methods in edu.umk.mat.merdacz.JGServer with parameters of type Player | |
boolean |
Room.join(Player p)
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void |
Room.leave(Player p)
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java.lang.String |
Room.parseRequest(Player player,
org.jdom.Document doc)
Because in most games some data must be shared, or be persistent between requests we need to be aware that some synchronization must be made. |
void |
Room.broadcast(java.lang.String xmlToSend,
Player playerToOmit)
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void |
Players.addPlayer(Player p)
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void |
Players.delPlayer(Player p)
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void |
Players.broadcast(java.lang.String xmlToSend,
Player playerToOmit)
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void |
Game.addPlayer(Player p)
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void |
Game.delPlayer(Player p)
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void |
Game.broadcast(java.lang.String xmlToSend,
Player playerToOmit)
Sends given message to all players in game except playerToOmit. |
java.lang.String |
Gamelet.parseRequest(Player player,
org.jdom.Document doc)
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Uses of Player in edu.umk.mat.merdacz.JGServer.plugins.Netris |
Methods in edu.umk.mat.merdacz.JGServer.plugins.Netris with parameters of type Player | |
java.lang.String |
Netris.parseRequest(Player player,
org.jdom.Document doc)
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java.lang.String |
Netris.sitDown(Player player)
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java.lang.String |
Netris.standUp(Player player)
Consider using String playerLoginName not Player |
java.lang.String |
Netris.startGame(Player player)
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java.lang.String |
Netris.switchPause(Player player)
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java.lang.String |
Netris.getBlocks(Player player)
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java.lang.String |
Netris.moveBlock(Player player,
org.jdom.Element move)
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java.lang.String |
Netris.defeat(Player player)
Used to both announce that we lost or that we are giving up |
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