Uses of Class
edu.umk.mat.merdacz.JGServer.Player

Packages that use Player
edu.umk.mat.merdacz.JGFramework   
edu.umk.mat.merdacz.JGServer   
edu.umk.mat.merdacz.JGServer.plugins.Netris   
 

Uses of Player in edu.umk.mat.merdacz.JGFramework
 

Fields in edu.umk.mat.merdacz.JGFramework declared as Player
private  Player GamePlayer.p
           
private  Player GameTable.winner
           
 

Methods in edu.umk.mat.merdacz.JGFramework that return Player
 Player GamePlayer.getPlayer()
           
 Player GameTable.getWinner()
           
 

Methods in edu.umk.mat.merdacz.JGFramework with parameters of type Player
 boolean GameTable.sitDown(Player p)
           
 boolean GameTable.standUp(Player p)
           
 void GameTable.setDefeat(Player p)
           
 boolean GameTable.isDefeat(Player p)
           
 

Constructors in edu.umk.mat.merdacz.JGFramework with parameters of type Player
GamePlayer(Player p)
           
 

Uses of Player in edu.umk.mat.merdacz.JGServer
 

Fields in edu.umk.mat.merdacz.JGServer declared as Player
private  Player ServerThread.player
          Player object is instantinated when login or register request occurs and is succesfully done
 

Methods in edu.umk.mat.merdacz.JGServer that return Player
 Player Players.getPlayerByName(java.lang.String name)
           
 

Methods in edu.umk.mat.merdacz.JGServer with parameters of type Player
 boolean Room.join(Player p)
           
 void Room.leave(Player p)
           
 java.lang.String Room.parseRequest(Player player, org.jdom.Document doc)
          Because in most games some data must be shared, or be persistent between requests we need to be aware that some synchronization must be made.
 void Room.broadcast(java.lang.String xmlToSend, Player playerToOmit)
           
 void Players.addPlayer(Player p)
           
 void Players.delPlayer(Player p)
           
 void Players.broadcast(java.lang.String xmlToSend, Player playerToOmit)
           
 void Game.addPlayer(Player p)
           
 void Game.delPlayer(Player p)
           
 void Game.broadcast(java.lang.String xmlToSend, Player playerToOmit)
          Sends given message to all players in game except playerToOmit.
 java.lang.String Gamelet.parseRequest(Player player, org.jdom.Document doc)
           
 

Uses of Player in edu.umk.mat.merdacz.JGServer.plugins.Netris
 

Methods in edu.umk.mat.merdacz.JGServer.plugins.Netris with parameters of type Player
 java.lang.String Netris.parseRequest(Player player, org.jdom.Document doc)
           
 java.lang.String Netris.sitDown(Player player)
           
 java.lang.String Netris.standUp(Player player)
          Consider using String playerLoginName not Player
 java.lang.String Netris.startGame(Player player)
           
 java.lang.String Netris.switchPause(Player player)
           
 java.lang.String Netris.getBlocks(Player player)
           
 java.lang.String Netris.moveBlock(Player player, org.jdom.Element move)
           
 java.lang.String Netris.defeat(Player player)
          Used to both announce that we lost or that we are giving up